| CreateTimer(ITimedEvent *pCallbacks, float fInterval, void *pData, int flags)=0 | SourceMod::ITimerSystem | [pure virtual] |
| FireTimerOnce(ITimer *pTimer, bool delayExec=false)=0 | SourceMod::ITimerSystem | [pure virtual] |
| GetInterfaceName() | SourceMod::ITimerSystem | [inline, virtual] |
| GetInterfaceVersion() | SourceMod::ITimerSystem | [inline, virtual] |
| GetMapTimeLeft(float *pTime)=0 | SourceMod::ITimerSystem | [pure virtual] |
| GetTickedTime()=0 | SourceMod::ITimerSystem | [pure virtual] |
| IsVersionCompatible(unsigned int version) | SourceMod::SMInterface | [inline, virtual] |
| KillTimer(ITimer *pTimer)=0 | SourceMod::ITimerSystem | [pure virtual] |
| MapTimeLeftChanged()=0 | SourceMod::ITimerSystem | [pure virtual] |
| NotifyOfGameStart(float offset=0.0f)=0 | SourceMod::ITimerSystem | [pure virtual] |
| SetMapTimer(IMapTimer *pTimer)=0 | SourceMod::ITimerSystem | [pure virtual] |
1.5.1